![]() ![]() After using this option you can click QUICK PEEL or use any of the above tools to further fix your UV. But be wary, for if your objects are too smooth, then you'll have to manually peel them anyways. FLATTEN BY SMOOTHING GROUPS - If you have applied SMOOTHING GROUPS already then you can use this option without using QUICK PEEL or even setting seam lines. ![]() RELAX TOOL - After you're done peeling and/or other Unwrapping, it's good to use Relax Tool to ease out an problematic polygons as mentioned earlier. SEAMS TOOLS - Use one of these to specify seams before using Quick Peel.ģ. QUICK PEEL - Use this after you have specified SEAM LINES (This is number 2)Ģ. Yeah, you can use seams around Corners, then QUICK PEEL, and then apply a RELAX BY POLYGON ANGLES option to ease out any problematic polygons. It's very easy for this model, and other similar ones. using modifiers Animation export issue 1.Cut tool issues- probably simple solution! 1. ![]()
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